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		<summary type="html">&lt;p&gt;Página creada con «&amp;lt;includeonly&amp;gt;{{#if: {{{class|}}} | [[Category:{{{class}}}]] }}{{#if: {{{class2|}}} | [[Category:{{{class2}}}]] }}{{#if: {{{class3|}}} | [[Category:{{{class3}}}]] }}{{#if: {…»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nueva&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#if: {{{class|}}} | [[Category:{{{class}}}]] }}{{#if: {{{class2|}}} | [[Category:{{{class2}}}]] }}{{#if: {{{class3|}}} | [[Category:{{{class3}}}]] }}{{#if: {{{class4|}}} | [[Category:{{{class4}}}]] }}{{#if: {{{type|}}} | [[Category:{{{type}}} Skills]] }}{{#if: {{{quest|}}} | [[Category:Quest Skills]] }}{{#if: {{{hpcost|}}} | [[Category:HP Consuming Skills]] }}{{#if: {{{area|}}} | [[Category:AoE Skills]] }}{{#if: {{{knock|}}} | [[Category:Knock Back Skills]] }}{{#if: {{{element|}}} | [[Category:Forced Element Skills]] [[Category: {{{element}}}]] }}{{#if: {{{status|}}} | [[Category:Status Inflicting Skills]] }}{{#if: {{{catalyst|}}} | [[Category:Item Consuming Skills]] }}{{#if: {{{item|}}} | [[Category:Item Dependant Skills]] }}{{#if: {{{ammo|}}} | [[Category:Ammunition Skills]] }}{{#if: {{{weapon|}}} | [[Category:{{{weapon}}} Skills]] }}{{#if: {{{weapon2|}}} | [[Category:{{{weapon2}}} Skills]] }}{{#if: {{{weapon3|}}} | [[Category:{{{weapon3}}} Skills]] }}{{#if: {{{equip|}}} | [[Category:{{{equip}}} Skills]] }}{{#if: {{{equip2|}}} | [[Category:{{{equip2}}} Skills]] }}{{#if: {{{range|}}} | {{#switch: {{{range}}} | Melee=[[Category:Melee Skills]] | Magic=[[Category:Magic Skills]] | [[Category:Ranged Skills]] }} }}&lt;br /&gt;
{|class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:30em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{#switch:{{{type|}}} | Active=CCFFCC | Passive=CCCCCC | Offensive=FFCCCC | Supportive=CCFFFF | CCCCCC }}; font-size:130%;&amp;quot; | {{#ifexist:Media:{{PAGENAME}}.png | [[Image:{{PAGENAME}}.png]] | [[Image:No_Info.png|link=http://irowiki.org/Special:Upload?wpDestFile={{PAGENAMEE}}.png|Needs proper Skill Icon]]}} {{PAGENAME}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center;&amp;quot; | {{#ifexist:Media:{{PAGENAME}}_Info.gif | [[Image:{{PAGENAME}}_Info.gif]] | {{#ifeq: {{{type|}}} | Passive | [[Image:Passive_Info.gif|link=http://irowiki.org/Special:Upload?wpDestFile={{PAGENAMEE}}_Info.gif]] | [[Image:No_Image_Info.gif|link=http://irowiki.org/Special:Upload?wpDestFile={{PAGENAMEE}}_Info.gif]] }} }}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:10em;&amp;quot; | '''Type:''' || {{{type}}} Skill&lt;br /&gt;
|-&lt;br /&gt;
| '''Levels:''' || {{{levels}}}  &lt;br /&gt;
|-&lt;br /&gt;
{{#if: {{{spcost|}}} |&lt;br /&gt;
{{!}} '''SP Cost:''' {{!}}{{!}} {{{spcost}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{hpcost|}}} |&lt;br /&gt;
{{!}} '''HP Cost:''' {{!}}{{!}} {{{hpcost}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{time|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' {{!}}{{!}} {{{time}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{cast_fix|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Skills#Cast Time|Fixed Cast Time}}:''' {{!}}{{!}} {{{cast_fix}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{cast_var|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Skills#Cast Time|Variable Cast Time}}:''' {{!}}{{!}} {{{cast_var}}} }}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{delay|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' {{!}}{{!}} {{{delay}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{animation|}}} |&lt;br /&gt;
{{!}} '''Animation:''' {{!}}{{!}} {{{animation}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{cooldown|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Skills#Cooldown|Cooldown}}:''' {{!}}{{!}} {{{cooldown}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{duration|}}} |&lt;br /&gt;
{{!}} '''Duration:''' {{!}}{{!}} {{{duration}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{target|}}} |&lt;br /&gt;
{{!}} '''Target:''' {{!}}{{!}} {{{target}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{range|}}} |&lt;br /&gt;
{{!}} '''Range:''' {{!}}{{!}} {{#switch: {{{range}}} | Melee={{{range}}} | Magic={{{range}}} | {{{range}}} cells }}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{range_x|}}} |&lt;br /&gt;
{{!}} '''Range:''' {{!}}{{!}} {{{range_x}}} cells&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{magicrange|}}} |&lt;br /&gt;
{{!}} '''Range:''' {{!}}{{!}} {{{magicrange}}} cells&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{knock|}}} |&lt;br /&gt;
{{!}} '''Knock Back:''' {{!}}{{!}} {{{knock}}} cells&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{area|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Area of Effect|Area of Effect}}:''' {{!}}{{!}} {{{area}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{element|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Element|Property}}:''' {{!}}{{!}} [[{{{element}}}]]&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{status|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Status Effects|Status}}:''' {{!}}{{!}} {{{status}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{catalyst|}}} |&lt;br /&gt;
{{!}} '''Catalyst:''' {{!}}{{!}} {{{catalyst}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{item|}}} |&lt;br /&gt;
{{!}} '''Item:''' {{!}}{{!}} {{{item}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{ammo|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Ammunition|Ammunition}}:''' {{!}}{{!}} {{{ammo}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{weapon|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Weapons|Weapon}}:''' {{!}}{{!}} [[{{{weapon}}}]] {{#if: {{{weapon2|}}} | or [[{{{weapon2}}}]] {{#if: {{{weapon3|}}} | or [[{{{weapon3}}}]] }} }}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{equip|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Equipment|Equipment}}:''' {{!}}{{!}} [[{{{equip}}}]]&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{equip2|}}} |&lt;br /&gt;
{{!}} '''Alt. {{Colorlink|black|Equipment|Equipment}}:''' {{!}}{{!}} [[{{{equip2}}}]]&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{cf_name|}}} |&lt;br /&gt;
{{!}} '''{{{cf_name}}}:''' {{!}}{{!}} {{{cf_value}}}&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{s_icon|}}} |&lt;br /&gt;
{{!}} '''{{Colorlink|black|Status Icons|Status Icon}}:''' {{!}}{{!}} [[Image:I_{{{s_icon}}}.png]]&lt;br /&gt;
{{!}}- }}&lt;br /&gt;
{{#if: {{{prereqs|}}} |&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{#switch: {{{type}}} | Active=CCFFCC | Passive=CCCCCC | Offensive=FFCCCC | Supportive=CCFFFF | CCCCCC }};&amp;quot; {{!}} Prerequisites&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} colspan=2 {{!}} {{{prereqs}}} }}&lt;br /&gt;
{{#if: {{{quest|}}} |&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{#switch: {{{type}}} | Active=CCFFCC | Passive=CCCCCC | Offensive=FFCCCC | Supportive=CCFFFF | CCCCCC }};&amp;quot; {{!}} Prerequisites&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} colspan=2 {{!}} ''In order to gain this skill, the player has to complete a [[{{{quest}}}{{!}}quest]].'' }}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;__NOTOC__&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:30em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#CCCCCC; font-size:130%;&amp;quot; | [[Image:No_Info.png|Needs proper Skill Icon]] &amp;lt;nowiki&amp;gt;{{PAGENAME}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center;&amp;quot; | [[Image:No_Image_Info.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:10em;&amp;quot; | '''Type:''' || {{{type}}} Skill&lt;br /&gt;
|-&lt;br /&gt;
| '''Levels:''' || {{{levels}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''SP Cost:''' || {{{spcost}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''HP Cost:''' || {{{hpcost}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' || {{{time}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Skills#Cast Time|Fixed Cast Time}}:''' || {{{cast_fix}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Skills#Cast Time|Variable Cast Time}}:''' || {{{cast_var}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' || {{{delay}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Animation:''' || {{{animation}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Skills#Cooldown|Cooldown}}:''' || {{{cooldown}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Duration:''' || {{{duration}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Target:''' || {{{target}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Range:''' || {{{range}}} cells&lt;br /&gt;
|-&lt;br /&gt;
| '''Range:''' || {{{range_x}}} cells&lt;br /&gt;
|-&lt;br /&gt;
| '''Knock Back:''' || {{{knock}}} cells&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Area of Effect|Area of Effect}}:''' || {{{area}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Element|Property}}:''' || [[{{{element}}}]]&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Status Effects|Status}}:''' || {{{status}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Catalyst:''' || {{{catalyst}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''Item:''' || {{{item}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Ammunition|Ammunition}}:''' || {{{ammo}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Weapons|Weapon}}:''' || [[{{{weapon}}}]] or [[{{{weapon2}}}]] or [[{{{weapon3}}}]]&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Equipment|Equipment}}:''' || [[{{{equip}}}]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Alt. {{Colorlink|black|Equipment|Equipment}}:''' || [[{{{equip2}}}]]&lt;br /&gt;
|-&lt;br /&gt;
| '''{{{cf_name}}}:''' || {{{cf_value}}}&lt;br /&gt;
|-&lt;br /&gt;
| '''{{Colorlink|black|Status Icons|Status Icon}}:''' || [[Image:I_{{{s_icon}}}.png]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#CCCCCC;&amp;quot; | Prerequisites&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | {{{prereqs}}}&lt;br /&gt;
|}&lt;br /&gt;
This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Skill Info&lt;br /&gt;
|class=&lt;br /&gt;
|class2=&lt;br /&gt;
|class3=&lt;br /&gt;
|class4=&lt;br /&gt;
|type=&lt;br /&gt;
|levels=&lt;br /&gt;
|prereqs=&lt;br /&gt;
|quest=&lt;br /&gt;
|spcost=&lt;br /&gt;
|hpcost=&lt;br /&gt;
|time=&lt;br /&gt;
|cast_fix=&lt;br /&gt;
|cast_var=&lt;br /&gt;
|delay=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|animation=&lt;br /&gt;
|duration=&lt;br /&gt;
|target=&lt;br /&gt;
|range=&lt;br /&gt;
|range_x=&lt;br /&gt;
|area=&lt;br /&gt;
|knock=&lt;br /&gt;
|element=&lt;br /&gt;
|status=&lt;br /&gt;
|catalyst=&lt;br /&gt;
|item=&lt;br /&gt;
|ammo=&lt;br /&gt;
|weapon=&lt;br /&gt;
|weapon2=&lt;br /&gt;
|weapon3=&lt;br /&gt;
|equip=&lt;br /&gt;
|equip2=&lt;br /&gt;
|cf_name=&lt;br /&gt;
|cf_value=&lt;br /&gt;
|s_icon=&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Remember to erase the empty fields.&lt;br /&gt;
&lt;br /&gt;
===Mandatory Fields===&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! Field !! Description !! Auto-adds Category&lt;br /&gt;
|-&lt;br /&gt;
! class&lt;br /&gt;
| The class that the skill belongs to. In case of cross-class skills, add the 1st Class or alphabetically first occurring class name here (ex. Vulture's Eye: Archer, Rogue; Heal: Acolyte, Crusader, Super Novice; Safety Wall: Priest, Mage, Super Novice; etc).&lt;br /&gt;
| Category:&amp;lt;class&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! type&lt;br /&gt;
| Main type of the skill. Values have to be &amp;quot;Active&amp;quot;, &amp;quot;Passive&amp;quot;, &amp;quot;Offensive&amp;quot;, &amp;quot;Supportive&amp;quot;.&lt;br /&gt;
| Category:&amp;lt;type&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! levels&lt;br /&gt;
| Maximum levels of the skill. Being a string variable, adding comments after the number is possible. Ex: Levels: &amp;quot;5, selectable&amp;quot;&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! prereqs&lt;br /&gt;
| Additional skills that must have learned before acquiring this skill. Order of class listing: 1st, 2-1/2-2, Extended. Style example: ([[Mage]] and [[Super Novice]]) [[Napalm Beat]] Lv. 7, [[Soul Strike]] Lv. 5; ([[Priest]]) [[Aspersio]] Lv. 4, [[Sanctuary]] Lv. 3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! quest&lt;br /&gt;
| Quest that must be cleared before acquiring this skill. If it has one, set this field instead of {{{prereqs}}}.&lt;br /&gt;
| [[:Category:Quest Skills]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Optional Fields===&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|-&lt;br /&gt;
! Field !! Description !! Auto-adds Category if used&lt;br /&gt;
|-&lt;br /&gt;
! class2&lt;br /&gt;
| Use in case of cross class skills.&lt;br /&gt;
| Category:&amp;lt;class2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class3&lt;br /&gt;
| Use in case of cross class skills.&lt;br /&gt;
| Category:&amp;lt;class3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class4&lt;br /&gt;
| Use in case of cross class skills.&lt;br /&gt;
| Category:&amp;lt;class4&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! spcost&lt;br /&gt;
| SP Cost required to initiate the skill.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! hpcost&lt;br /&gt;
| HP Cost required to initiate the skill.&lt;br /&gt;
| [[:Category:HP Consuming Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! time&lt;br /&gt;
| Cast Time (&amp;quot;5 seconds&amp;quot;, etc), only if any.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! cast_fix&lt;br /&gt;
| Fixed Cast Time of a skill.&lt;br /&gt;
| -&lt;br /&gt;
|- &lt;br /&gt;
! cast_var&lt;br /&gt;
| Variable Cast Time of a skill.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! delay&lt;br /&gt;
| Cast Delay/After Cast/Skill Delay/Global Delay (&amp;quot;2 seconds&amp;quot;, &amp;quot;ASPD Based&amp;quot;, etc), only if any.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! animation&lt;br /&gt;
| Animation delay of the skill&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! cooldown&lt;br /&gt;
| Skill Re-use Delay. For skills that have a re-use delay specific to that skill, this is distinct from Cast Delay.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! duration&lt;br /&gt;
| Lasting time of the skill/skill's effect (&amp;quot;30 seconds&amp;quot;, &amp;quot;1 minute&amp;quot;, etc).&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! target&lt;br /&gt;
| Target (ground, self, party, enemy, etc).&lt;br /&gt;
| not yet implemented&lt;br /&gt;
|-&lt;br /&gt;
! range&lt;br /&gt;
| Range (Melee, Magic, 3, 4, etc).&lt;br /&gt;
| If value is is &amp;quot;Melee&amp;quot;, [[:Category:Melee Skills]]&amp;lt;br&amp;gt;If value is &amp;quot;Magic&amp;quot;, [[:Category:Magic Skills]]&amp;lt;br&amp;gt;If value is numeric, [[:Category:Ranged Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! range_x&lt;br /&gt;
| Non-conditional ''Range'' value for skills that do have a cell-range, but where it is irrelevant from the standpoint of defensive skills or gears because of their non-offensive nature.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! area&lt;br /&gt;
| Area of Effect (3x3, 7x7, etc).&lt;br /&gt;
| [[:Category:AoE Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! knock&lt;br /&gt;
| Knock Back push amount (2, 7, etc).&lt;br /&gt;
| [[:Category:Knock Back Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! element&lt;br /&gt;
| Primary property, if applicable (&amp;quot;Water&amp;quot;, &amp;quot;Holy&amp;quot;, &amp;quot;Neutral&amp;quot;, etc).&lt;br /&gt;
| [[:Category:Forced Element Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! status&lt;br /&gt;
| Status Effect the skill inflicts on the target.&lt;br /&gt;
| [[:Category:Status Inflicting Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! catalyst&lt;br /&gt;
| Item the skill consumes upon casting.&lt;br /&gt;
| [[:Category:Item Consuming Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! item&lt;br /&gt;
| Specific item that must be present in the inventory, or equipped, prior to use the skill.&lt;br /&gt;
| [[:Category:Item Dependant Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! ammo&lt;br /&gt;
| Ammunition the skill uses upon execution. (&amp;quot;[[Arrows]] (1)&amp;quot;, &amp;quot;[[Bullets]] (10)&amp;quot;, etc)&lt;br /&gt;
| [[:Category:Ammunition Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! weapon&lt;br /&gt;
| Weapon that must be equipped in order for the skill to execute.&lt;br /&gt;
| Adds category per Weapon. i.e. [[:Category:Dagger Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! weapon2&lt;br /&gt;
| For skills with multiple allowable weapons.&lt;br /&gt;
| Adds category per Weapon. i.e. [[:Category:Dagger Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! weapon3&lt;br /&gt;
| For skills with multiple allowable weapons.&lt;br /&gt;
| Adds category per Weapon. i.e. [[:Category:Dagger Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! equip&lt;br /&gt;
| Equipment item that must be worn for the skill to execute.&lt;br /&gt;
| Adds category per Equipment type. i.e. [[:Category:Shield Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! equip2&lt;br /&gt;
| For skills with multiple required equipment types.&lt;br /&gt;
| Adds category per Equipment type. i.e. [[:Category:Shield Skills]]&lt;br /&gt;
|-&lt;br /&gt;
! cf_name&lt;br /&gt;
| Custom Field Name, in case none of the above field criteria apply. Set text will get bolded, use in conjunction with cf_value.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! cf_value&lt;br /&gt;
| Custom Field Value, set this if you have cf_name set also. Setting this without cf_name, it will simply get ignored.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! s_icon&lt;br /&gt;
| Status Icon that is shown when the skill is in effect, if applicable. Use the filename found in [[Status Icons]] as &amp;lt;code&amp;gt;I_'''(field)'''.png&amp;lt;/code&amp;gt; (between &amp;quot;I_&amp;quot; and &amp;quot;.png&amp;quot;)&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>L</name></author>
	</entry>
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